KaboomFarm

GIVING MEMORY TO THE WORLDS WE TRAVERSE..

Original Music & Sound Design
for Video Games

The sonic world inhabits the player's experience.

It gives a territory its identity, places a location in memory, accompanies exploration and supports attention, evolving with the player's journey.

Creation begins by listening to the world being built: its spaces, rules, rhythms, characters, silences and the time the player will spend inhabiting it.

KaboomFarm approaches music and sound as a material capable of bringing a world to life without overwhelming it. Melody, piano, acoustic instruments, electronic textures, recorded materials, loops and silence form a language designed to accompany rather than occupy.

A sound we encounter.
A territory we recognize.
A world we remember.

SELECTED LISTENING

INTERSTICES STELLAIRES

INTERSTICES STELLAIRES

LEXMOOR

LEXMOOR

LILIUM

LILIUM MARTAGON

CAPITAINE ONE EYE BOB

CAPITAINE ONE EYE BOB (from Albaran Council)

GOLDEN HUMAIN

GOLDEN HUMAN

BARBYBIRD

BARBYBIRD

ODORI-PHARE SKUNK

ODORI-PHARE SKUNK

ALPHABEAST

ALPHABEAST
HERB'S DROP ILLUMINATION

HERB'S DROP ILLUMINATION

A WORLD IS NOT JUST SOMETHING TO LOOK AT.
IT IS EXPLORED, LISTENED TO AND REMEMBERED.

LET'S BUILD WHAT DESERVES TO LAST.

SERVICES


Original Music for Video Games

Bespoke Sound Design

Sonic Identities & World-Building

Music for Worlds, Territories & Environments

Loops & Long-Form Compositions

Sonic Textures, Materials & Field Recordings

Composition Designed Around Variations, Layers & States

Music Adaptation to Gameplay

Custom Versions, Edits & Adaptations

Exclusive & Non-Exclusive Licensing